The Campaign is the main game mode in Hero Wars: Dominion Era. It becomes available at the first level and consists of 15 Chapters and 218 missions. You can enter Campaign through the magic gates on the main game screen.
In Campaign, you battle various enemies to gain team and hero EXP, earn Guild activity points, and obtain items required to increase hero rank. Every item has a different drop chance. The rarer the item, the lower the chance. Rarity depends on the color: white, green, blue, purple, orange, and red.
Completing Campaign missions requires energy. The more difficult the mission, the more energy you need.
There are three Campaign mission types. Click the name of the mission type you are interested in to learn more.
Regular missions ▾
Here you face various monsters and heroes. The energy required to complete a regular mission varies from six to ten, depending on the Chapter.
As a reward for completing a regular mission, you get gold, items, hero and team experience.
The number of attack attempts is unlimited.
Heroic missions ▾
Here you face various monsters and heroes. The energy required to complete a heroic mission varies from 12 to 20, depending on the Chapter.
As a reward for completing a heroic mission, you get gold, items, hero and team experience, and also may receive a Soul Stone of the hero displayed on the mission.
The number of attack attempts is limited to three a day. You can use emeralds to get additional attacks. The number of attempts that you can purchase depends on your VIP level.
Boss fight ▾
Here you face a boss and various monsters. The energy required to complete a boss fight varies from 18 to 30, depending on the Chapter.
As a reward for completing a heroic mission, you get a hero Soul Stone, gold, items, hero, and team experience.
The number of attack attempts is limited to three a day. You can use emeralds to get additional attacks. The number of attempts that you can purchase depends on your VIP level.
Each mission consists of three rounds, each of them lasts for two minutes. If the time expires during any of the rounds, the battle ends in defeat.
Each mission has a star rating. It depends on how many heroes are left alive at the end of a mission. The maximum rating is three stars. One defeated hero takes away one star, two defeated heroes — two stars, three or four defeated heroes leave you with only one star. Once you complete a mission with three stars, you can raid it.
Raid allows completing missions instantly. It needs the same amount of energy as manually completed missions.
Note
When you raid a mission, you get EXP Potions instead of hero EXP Points. To level up your heroes, you can use the received EXP Potions.
Raids become available at VIP 1.
All Campaign missions have Bad Luck Protection. This feature guarantees that you have one of each item featured in the mission when using the x10 raid option.
The same rule applies for heroic missions where you are guaranteed at least one Soul Stone when raiding x3.